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NPC Generator

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Advanced [show]


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Joker, Opinionated. Flaws: Insane. Bonds: Rich. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Kimberly, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, and a wedding ring on his left hand. His hair is brown and curly. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Mundane, Shy. Bonds: In love, Slave, Rich. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Darby, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)8 (-1) 18 (+4)9 (-1)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Arnold Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has done his best to style his black hair to look like a famous performer. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict, Antagonistic. Bonds: Poor, In love, Adventurer. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Arnold Wesley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Kyle Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. His long golden hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Kyle will drive conversation. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Kyle studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people.

Ideals: Extrovert, Gifted. Flaws: Addict, Racist. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Kyle Moreno, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 10 (+0)19 (+4)
Skills Arcana +5, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Carnelian (80 gp). Sard (80 gp). Peridot (80 gp). Malachite (9 gp).


Social Check DCs


Shane Marlowe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish chestnut hair is in a traditional bowl cut. His brown eyes peer out from beneath his broad brown hat.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich western family. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Shane Marlowe, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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