Anselm Cornish, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.
History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 28000 cp. 1 Half-Plate.
Theodoric Badger, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.
History: He was always a brilliant, if unscrupulous mind. Like his mother and his brother before him, after school he went straight into learning to become a Soapmaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Kody Axton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He tends to wear a green poncho over his likewise colored trousers and shirt. His brown hair is braided into rings. His brown unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Disease, Shy, Antagonistic. Bonds: Criminal record, Rich. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +7
Possessions: 400 gp. White pearl (50 gp). Rose (60 gp). Rich purple corundum (500 gp).
Ralf Budd, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy blue suit. He has red hair. His eyes are violet and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Philantrophist. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Laborer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. Rock crystal (60 gp). 1 Climber’s kit.
Heward Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He has a moderate pudge and is not very fit. His hair is brown and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heward was born in the north. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Philantrophist, Persistence. Bonds: Military, Adventurer, Family. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Disguise kit. 1 Masterwork Artisan’s tools.
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