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NPC Generator

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Advanced [show]


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of southern immigrants he idolized his mother. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Flaws: Mundane. Bonds: Poor, Attractive, Slave, Immigrant. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Guy Myerscough, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 11 (+0)7 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Geoffrey Woods, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has styled his auburn hair well, parting it to the right. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Slave, Nature. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Woods, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. Bloodstone (40 gp). 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Godfrey Cason, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear green clothing when he does not wear armor. His black hair is kept up in a ponytail inside a Stetson hat. His gray eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born in the west to a Dyer, Godfrey learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Dyer job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Antagonistic, Racist. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Godfrey Cason, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. 2 Antitoxin.


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he is wearing a long, brown, dusty cloak. He has a small bristly mustache and wavy black hair. His hazel unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Joker. Flaws: Disease, Mundane. Bonds: Attractive, Nature, Job. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

William Tattersall, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Insight +5, Stealth +0
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 2100 sp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: Alexandre was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Flaws: Insane, Impulsive. Bonds: Adventurer, Attractive. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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