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NPC Generator

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Advanced [show]


Tim Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, brown, dusty cloak. He is an epitome of beauty. He keeps his auburn hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tim took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Hedonist, Depressed. Bonds: Attractive, Nature, Criminal record. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Bentham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs


Odo Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears just a grey suit. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large red tufts of hair around his ears. His eyes are green and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Odo was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Wants to have a good time and be beloved; and he would like to get married and retire

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Blankley, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)19 (+4) 10 (+0)18 (+4)
Skills Investigation +6, Performance +6
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Auran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20000 cp. Deep green spinel (130 gp).


Social Check DCs


Jocelyn Bing, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his greatsword always slung over his shoulder. He has a long golden beard with little hanging trinkets. His skin is flawless and his green eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is a Slaad in disguise. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Jocelyn Bing, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Yorke, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a tan poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His golden hair is cut short. His eyes are likewise amber. His teeth are white and perfect.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Lance was raised in a hard working conservative environment. A gifted student he started as a Brewer, but he got bored and became a Masseuse. He has worked as a Masseuse like his father before him.

Motivation: To be a Brewer again; and he'd like to take his coworkers down a peg

Ideals: Artistic, Optimist. Bonds: Attractive, In love, Job. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Yorke, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)4 (-3) 10 (+0)12 (+1)
Skills Arcana -1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Criminal record, Poor. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Richard Dalton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Druidic, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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