Chad Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a large black jacket. His auburn hair is still thick. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Rich, Slave. Occupation: Interpreter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 32000 sp. 1 Minor magic item.
Norman Sheldon, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.
History: Norman was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Family, Adventurer. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Bertram Eastoft, Male Human [Permalink]
Personal [hide]
Description: He typically wears pastel cloth garments or leather armor. He has a slight overbite and is overall scrawny. His white hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.
History: He was born in the east. His druidic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.
Motivation: He is greedy; and doesn't want to be a sculptor and was forced into it by his family
Ideals: Impeccable, Gifted. Bonds: Immigrant, Family, Rich. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp. Amethyst (40 gp). Coral (40 gp). Moss agate (11 gp).
Cory Harrington, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear tan clothing when he does not wear armor. He is bald on top and has large red tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Miller mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Adventurer, Criminal record. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Don Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears professional attire. His black hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
