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Advanced [show]


Solomon Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of longswords on his belt, each one with a jet on the hilt. His hair is short and black. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Disciplined, Professionalism. Flaws: Addict. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Solomon Trollope, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)7 (-2) 10 (+0)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his auburn hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Anselm was born with his father's beautiful face. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He struck the Fortune-teller job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Insane. Bonds: Job, Slave, Attractive, Enemies. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Anselm Hornsby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hunter Leighton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a blue cloak and cross-gartered yellow stockings. His brown hair is kept up in a ponytail inside a Stetson hat. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.

History: Hunter hails from a village terrorized by orcs. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a deep hatred of orcs

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Hunter Leighton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Peter Atherton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Peter hails from a village terrorized by illithids. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Flaws: Antagonistic, Mundane, Fearful. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Peter Atherton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Wymar Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of spears on his belt, each one with a opal on the hilt. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To be a Junk Dealer again.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Wymar Bradley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)19 (+4) 13 (+1)9 (-1)
Skills Athletics +3, History +6
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +6

Possessions: 100 gp.


Social Check DCs

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