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NPC Generator

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Advanced [show]


Gerald Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Tailor. His tied-back hair is silver. His half smiles and gray eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: Gerald was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tailor for hire.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined, Philantrophist. Bonds: Job, Attractive. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Gerald Warwick, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)18 (+4) 10 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Auran, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (500 gp). Solid gold idol (800 gp).


Social Check DCs


Randal Yardley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a tan shirt with thin grey vertical stripes and green pants. He has a long brown beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of western immigrants he idolized his father. A freak accident while working with his Glassblower father left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and he's attracted to the pc

Ideals: Justice. Flaws: Disease. Bonds: Family, Immigrant, Has a crush. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Yardley, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

William Alston, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Hematite (4 gp). Lapis lazuli (4 gp).


Social Check DCs


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in yellow turtlenecks beneath a green coat with white slacks. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Job, Rich, Debt. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Percival Easton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)17 (+3) 7 (-2)14 (+2)
Skills Religion +5, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Auran, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


John Brixton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his green robe and has his dagger always slung over his shoulder. His black hair is long and unkept. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. In his 11th year, his parents were killed by a goblins raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

John Brixton, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 4000 sp.


Social Check DCs

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