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NPC Generator

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Advanced [show]


Kyle Moreno, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is short and chestnut. His eyes are brown and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record, Military. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Kyle Moreno, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Theodoric Reid, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears a green cloak and cross-gartered black stockings. His red hair is cut jaggedly and amateurishly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Artistic. Flaws: Secretive, Mundane. Bonds: Attractive, In love. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Reid, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 10 (+0)18 (+4)
Skills Insight +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jade (90 gp). Red spinel (90 gp).


Social Check DCs


Roger Wesley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Roger Wesley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3 Smokesticks. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears a Stetson hat to cover his moderate length auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Poor. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Lance Barlow, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Good lock. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Norman Marley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his mace. His whole body is exceptionally muscular. His black hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Norman was born with his father's beautiful face. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Hedonist. Bonds: Immigrant, Job, Attractive. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Norman Marley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Golden yellow topaz (1000 gp). Sard (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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