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NPC Generator

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Advanced [show]


Peter Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy tan pantaloons and a blue scarf. He is muscular with a powerful set of arms. He wears his white hair up. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Peter was raised in a hard working conservative environment. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Insomniac, Fearful. Bonds: Job. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Peter Kitchur, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Zircon (30 gp). Pink pearl (80 gp).


Social Check DCs


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with violet pants. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. His hair is greying and his face has many wrinkles. His eyes are amber.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Criminal record, Nature. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Brandon, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Azurite (13 gp). Jet (60 gp). Star rose quartz (80 gp).


Social Check DCs


Gerald Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: Born in the south to a Performer, Gerald learned a great deal about his mother's area of expertise. A gifted student he started as a Bounty Hunter, but he got bored and became a Performer. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Athletic. Bonds: Military, Job, Rich, Enemies. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Spalding, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His eyes are amber and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Artistic, Persistence. Bonds: Adventurer, Military. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Deighton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 14 (+2)8 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. White pearl (150 gp).


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he is wearing the road beaten gear of a warrior. He wears a colorful flower in his auburn hair. His amber eyes peer out from beneath his Stetson brown hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Odo was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.

Ideals: Fighting, Justice. Flaws: Cynical. Bonds: Attractive, Family, Job. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Odo Mitchell, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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