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NPC Generator

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Advanced [show]


Charles Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Fortune-teller, Charles learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Some 8 years later his spouse died after the birth of his son. Heartbroken, Charles never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Immigrant, Job, In love, Family. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Charles Marlowe, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Hadlee, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Frederick Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in black turtlenecks beneath a blue coat with red slacks. He has a very tight haircut. His green eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: Sold as a small child to a brothel owner, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. He has set out to sabotage the competition.

Motivation: To be a Butcher again; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Artistic. Flaws: Greedy. Bonds: Mentor, Job. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Frederick Wedgwood, Male Human Fighter 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 20000 cp. Chrysoberyl (140 gp). Coral (140 gp).


Social Check DCs


Chad Hale, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Chad was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Passionate, Persistence. Bonds: Rich, Job, Military. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Chad Hale, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Balimaar Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with green socks and a vest with buckled shoes. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: Balimaar was born with his father's beautiful face. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Balimaar Snowdon, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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