Frederick Ashton, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Racist. Bonds: Attractive, Immigrant, Religious. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Anthony Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a mace. He has a auburn handlebar mustache and slicked back auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the north, but his parents moved at a very young age to the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Joker, Gifted, Impeccable. Flaws: Terse. Bonds: Immigrant. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Rolf Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He is bristling with hidden weapons, mostly nunchakus and bows. His white hair is knotted and matted. He has several tiny opal earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Hedonist, Ugly. Bonds: Criminal record, Rich. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gomory Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has red hair. He has a dull look in his hazel eyes.
Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Poor, Nature. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Adelard Snape, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean tan cloak covering his clean studded leather. He has golden hair. He has a tattooed face.
Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: Adelard was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.
Motivation: To end his boredom; and expand his business
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Military, Immigrant. Occupation: Dilettante
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2100 sp. Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
