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Advanced [show]


Roland Gresham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy black hair. His gray eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Beggar.

Motivation: To be a Mayor again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Impulsive, Ugly. Bonds: Job, Rich. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Roland Gresham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Solid gold idol (800 gp). Solid gold idol (800 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Diggory Bentley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy green suit, he is not a threatening figure. His blonde hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Stableman.

Motivation: To protect his home; and expand his business

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Nature, Job, Guardian. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Diggory Bentley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Ashton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His silver hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Miles Ashton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 2 Alchemist’s fire.


Social Check DCs


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Butcher. His red hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Eccentric and domineering, Odo will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He feels threatened by others.

Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Carlton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Star rose quartz (20 gp). Star rose quartz (20 gp). Freshwater pearl (6 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. With bright chestnut hair and a scraggly beard. This green eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Tewksbury, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp.


Social Check DCs

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