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NPC Generator

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Advanced [show]


Theobald Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and to reunite with his absent father

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Criminal record, Nature, Family. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Theobald Gyula, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)17 (+3) 18 (+4)8 (-1)
Skills Athletics +2, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 500 sp. Rich purple corundum (400 gp). Zircon (60 gp). 1 Silk rope. 1 Simple lock.


Social Check DCs


Bertram Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Bertram Wedgwood, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head. Beneath his clothing is a huge mess of scar tissue. His hair is short and chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Detective, Gerald learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Shoemaker again.

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Slave, Job. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Gerald Staurheim, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Adam Wade, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears grey leather gloves, a grey jacket, and tight pants. His long white hair is drawn into a two foot long braid. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Adam was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Wade, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He sports a long silver beard, and similarly colored long hair. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: Charles was born in the east. At a young age he loved to build and create. Charles was born on a far eastern plains where he grew up under the tutelage of his father, an expert Servant. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Charles Fawcett, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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