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Advanced [show]


Kyle Shirley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear green tank tops with red pants. His hair is long and chestnut with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Kyle Shirley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Brown-green garnet (130 gp). 1 Breastplate.


Social Check DCs


Frederick Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Frederick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Frederick was raised in a hard working conservative environment. After coming to the age of reason, Frederick took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Brownrigg, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Iolite (80 gp). Sard (80 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs


Alexandre Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his red hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Alexandre was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Joker, Persistence. Bonds: Attractive, Rich, Immigrant. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Browning, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)18 (+4) 13 (+1)6 (-2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Chad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. One day when Chad was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Chad was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent father

Ideals: Impeccable. Flaws: PTSD. Bonds: Family, Slave. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Chad Asheton, Male Human Fighter 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Gold dragon comb with red garnet eye (1600 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item.


Social Check DCs


Robert Shelby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Map Maker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Robert Shelby, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)5 (-3) 10 (+0)9 (-1)
Skills Investigation -1, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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