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NPC Generator

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Advanced [show]


Ernest Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is white and very short. His eyes are likewise green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Ernest was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and to be a server again

Flaws: Disease, Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Ernest Eastaughffe, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 30000 cp. 1 Backpack.


Social Check DCs


John Langston, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. He has moderate length silver hair. His violet unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Weaver, but he got bored and became a Fortune-teller. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Flaws: Disease, Impulsive. Bonds: Attractive, Job, Military. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

John Langston, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Peter Beitz, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting, Artistic, Athletic. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Peter Beitz, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely green suit with tan socks and a vest with buckled shoes. He has done his best to style his white hair to look like a famous performer. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Rich. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Hartford, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is slicked back into a classic pompadour. His eyes are green.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Opinionated, Gifted, Artistic. Bonds: Job. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Godfrey Conway, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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