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Advanced [show]


Dustin Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown feathered hat and brown clothes. His blonde hair is matted, messy, and big. His gray eyes peer out from beneath his feathered brown hat.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant, Family, Adventurer. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Dustin Blakeley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Conrad Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of greataxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Opinionated. Bonds: Attractive, Immigrant, Rich. Occupation: Baker

Voice: Stutters

Attributes [hide]

Conrad Blyth, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Norman Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy yellow pantaloons and a black scarf. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Depressed, Addict. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Norman Everleigh, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)9 (-1) 15 (+2)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 25000 sp.


Social Check DCs


Simon Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright yellow suits and hats. His hair is short and silver. His hazel eyes have a joyful gleam in them most of the time.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Simon hails from a village terrorized by drow. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Persistence. Bonds: Enemies, In love. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Fulton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Brown-green garnet (130 gp).


Social Check DCs


Theobald Gresham, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man is well dressed, but even with his fine clothing he looks run-down. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Shipwright, but he got bored and became a Fortune-teller. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Athletic, Pacifist. Bonds: Family, Mentor, Job. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Theobald Gresham, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Brass mug with jade inlays (600 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs

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