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Advanced [show]


Heward Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. After coming to the age of reason, Heward took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he's attracted to the pc

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Has a crush, Poor. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Heward Yorke, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Richard Blyth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: A powerful slaver made him what he is. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Richard's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Flaws: Ugly, Antagonistic, Addict. Bonds: Mentor. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Richard Blyth, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)8 (-1) 8 (-1)12 (+1)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.

History: When he was but 5 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Family, Enemies. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Rodney, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)18 (+4) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Harley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his blonde hair down. His brown eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Sailor. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Bonds: Immigrant, Job, Mentor, Slave. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Nicholas Harley, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)16 (+3) 4 (-3)14 (+2)
Skills History +6, Stealth +1
Senses Passive Perception 7
Languages Common, Draconic, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 20000 cp. Rhodochrosite (5 gp).


Social Check DCs


Odo Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He is bristling with hidden weapons, mostly falchions and morningstars. He wears a Stetson hat to cover his moderate length blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Extrovert. Flaws: Addict. Bonds: Criminal record, Military, Immigrant. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Odo Carlisle, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)18 (+4) 11 (+0)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 25000 sp. 2 Antitoxin.


Social Check DCs

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