Charles Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is frequently practicing swordplay.
History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. Some 8 years later his spouse died after the birth of his son. Heartbroken, Charles never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Racist. Bonds: Military, Poor. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp. Sard (50 gp).
Trey Darlington, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is long and unkept. His blue eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Servant. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Ugly, Lazy. Bonds: Job, Poor. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp. 3 Thunderstones. 4 Tanglefoot bags.
Anselm Dudley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. His hair is auburn and curly. His half smiles and brown eyes are beguiling and draw you in.
Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of giants once and for all.
History: Anselm hails from a village terrorized by giants. In his 13th year, his parents were killed by a giants raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: A deep hatred of giants; and he wants revenge against giants
Flaws: Hedonist. Bonds: Attractive, Enemies, Rich. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Adelard Coombs, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. He wears a colorful flower in his chestnut hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of giants once and for all.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and he wants revenge against giants
Flaws: Hedonist, Racist. Bonds: Attractive, Enemies, Poor. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Theodoric Charlton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Flaws: Hedonist, Depressed. Bonds: Attractive, Rich, Job. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!