Randal Bradford, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on his belt. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the south; and regain custody of his son
Ideals: Gifted, Entrepeneur. Bonds: Job, Rich, Family. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20 pp. 4 Smokesticks. 4 Antitoxin. 4 Antitoxin.
Trey Wallace, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his left hand. His brown hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To find somewhere to settle down; and he is content
Ideals: Athletic. Flaws: Ugly, Forgetful, Mundane. Bonds: In love. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
Possessions: 16000 sp. 1 Half-Plate. 1 Masterwork Light steel shield.
Odo Law, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is greasy and uncared for. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying sister.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 800 sp.
Gerald Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor, and he perpetually has his shield ready. He has a small bristly mustache and wavy auburn hair. His green eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Engraver, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Optimist, Impeccable. Flaws: Shy. Bonds: Poor. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Charles Abram, Male Human [Permalink]
Personal [hide]
Description: He wears a blue feathered hat and blue clothes. He has a moderate pudge and is not very fit. His long blonde hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Justice, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Orc, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. Onyx (60 gp). 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
