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NPC Generator

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Advanced [show]


Kody Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has no hair. His gray eyes peer out from beneath his top black hat.

Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Kody Davenport, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gunter Northcott, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He has no hair. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: To be a Cartwright again; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Gunter Northcott, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 17 (+3)7 (-2)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long brown hair kept up in a rat tail. His thin eyebrows rest above his beady blue eyes.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Gentry, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Black pearl (500 gp). Banded agate (4 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Drogo Quinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with wide-brimmed hat. His auburn hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He then took over the family business and is one of the better Hunter for hire.

Motivation: Expand his business.

Ideals: Artistic. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Drogo Quinton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 16 (+3)9 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Solomon Shipley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green armored body suit, with a simple brown line shooting up and back down. He has wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Solomon was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Solomon Shipley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)7 (-2) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Carnelian (60 gp). Jet (150 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs

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