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Advanced [show]


Heward Lindsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His blonde hair is kept up in a ponytail inside a broad hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insane, Insomniac. Bonds: Immigrant, Mentor. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Lindsey, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Randal Alton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a illithids raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Optimist. Bonds: Family, Religious, Enemies. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Randal Alton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His tied-back hair is chestnut. He has blue eyes and a brown hat with a grey feather.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: Born in the north his family was never financially stable. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To protect his home; and he's in love

Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Poor. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Cory Axton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1900 sp. Black pearl (200 gp). Rose (60 gp).


Social Check DCs


Solomon Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright white hair and a scraggly beard. He has green eyes.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has never given up on his poetry dream.

Motivation: To be a Fisher again; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Job, Criminal record. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Solomon Browning, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Alexandrite (500 gp). Golden yellow topaz (500 gp). White pearl (90 gp).


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His skin is fair and his fingers are delicate and long. He has moderate length brown hair. His hazel unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Arnold hails from a village terrorized by drow. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against drow; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Enemies, Family. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Arnold Weld, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs

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