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NPC Generator

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Advanced [show]


Peter Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His red hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny sapphire earrings on each ear.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Gifted, Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Peter Anderton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Nicholas Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly tridents and warhammers. His white hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Nicholas was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Gifted. Bonds: Criminal record, Attractive, Job, Enemies. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Nicholas Kenley, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adam Lancaster, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in tan turtlenecks beneath a violet coat with white slacks. His chestnut hair is smooth and relatively long. His fierce brown eyes like to dwell on things.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Laborer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To be a Sellsword again; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Adam Lancaster, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Lazy, Disease. Bonds: Adventurer, Religious. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Dalton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


John Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears red cloth garments or leather armor. He has no hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Marshal profession.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Marshal, but he got bored and became a Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Marshal again.

Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

John Brownrigg, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Good lock. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs

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