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NPC Generator

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Advanced [show]


Norman Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear pastel pants and tee shirts. His blonde hair and beard is wavy and long. His eyes are likewise amber.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Persistence. Flaws: Ugly, Disease, Insomniac. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Brandon, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 5 (-3)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, white shirt, and grey tie. With a patchy golden beard and wild golden hair. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. A gifted student he started as a Mayor, but he got bored and became a Butcher. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Military, Job. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Theobald Hamilton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Peter Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large green mantle and cape that has been intricately interwoven into his brown robe. He wears a colorful flower in his auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Justice, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Dumph, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Gunter Hartford, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Hunter. His blonde hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Hunter business at a young age. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Hunter and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Hartford, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)13 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Sailor in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Godfrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Godfrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Disciplined. Bonds: Job, Rich, Criminal record. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Hampton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 17 (+3)17 (+3)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs

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