Conrad Everleigh, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and is dressed in an above average manner. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sailor mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Solid gold idol (400 gp).
Balimaar Northcott, Male Human [Permalink]
Personal [hide]
Description: This malnourished man has a large pastel mantle and cape that has been intricately interwoven into his white robe. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is content.
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Nicholas Leighton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. He has a long white beard with little hanging trinkets. His eyes are likewise amber.
Personality: Eccentric and domineering, Nicholas will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Gifted from a young age, Nicholas studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Extrovert, Artistic, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Family. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Gerald Brixton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly daggers and sais. He wears a colorful flower in his red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He has decided he is irredeemable.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Enemies. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Dean Haley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His eyes are amber.
Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He struck the Mercenary job and began his own company from there.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Flaws: Addict, Impulsive. Bonds: Attractive, Criminal record, Military, Job. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
Possessions: 300 gp. Rhodochrosite (16 gp). Deep green spinel (80 gp). Citrine (60 gp). Rhodochrosite (16 gp). 1 Chain shirt. 1 Darkwood Shield.
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