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NPC Generator

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Advanced [show]


Arnold Benson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish golden hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Benson, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Brown-green garnet (110 gp).


Social Check DCs


Godfrey Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His silver hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Godfrey studied abroad. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Gifted. Bonds: Slave, Attractive, Nature. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Gresham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)7 (-2) 17 (+3)11 (+0)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2800 sp.


Social Check DCs


Theobald Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, black, dusty cloak. His red hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Theobald was born on a far northern plains where he grew up under the tutelage of his mother, an expert Barber. He left for the north, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Slave, Immigrant. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Theobald Blackwood, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Cloth of gold vestments (70 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1000 gp).


Social Check DCs


Raymond Denholm, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears pastel cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes are brown and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Raymond Denholm, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Simon Watson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright green suits and hats. His long silver hair is drawn into a two foot long braid. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 10 years.

Motivation: He is wracked by social anxiety; and he is greedy

Flaws: Disease, Fearful. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Simon Watson, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 5 (-3)9 (-1)
Skills Animal Handling -1, Religion +5
Senses Passive Perception 7
Languages Common, Undercommon, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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