Thomas Carlisle, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has a slight overbite and is overall scrawny. His hair is short and auburn. His amber eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.
History: Thomas was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To settle down with his crush; and he has a crush on the local junk dealer
Ideals: Persistence. Flaws: Emotional. Bonds: Adventurer, Military, Has a crush. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Chain shirt. 1 Darkwood Shield.
Frederick Hayhurst, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean green cloak covering his clean studded leather, he is not a threatening figure. He wears a broad hat to hide his balding. He has brown eyes and a green hat with a tan feather.
Personality: He will rave to anyone who will listen. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic, Ugly. Bonds: Rich, In love. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
William Webley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely red suit with grey socks and a vest with buckled shoes. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Sellsword profession.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Fortune-teller soon after.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Flaws: Disease. Bonds: Job, Religious, Enemies. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Black pearl (900 gp). Citrine (60 gp). Chalcedony (60 gp).
William Graeme, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man wears just a yellow suit. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.
History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20 pp.
Randal Nash, Male Human [Permalink]
Personal [hide]
Description: An older man who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze, he is not a threatening figure. His silver hair is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Addict, Mundane. Bonds: Rich, Attractive. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
