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NPC Generator

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Advanced [show]


Alexandre Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair down. His brown eyes peer out from beneath his small black hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Alexandre Hadleigh, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Blue star sapphire (500 gp). Rhodochrosite (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Abram, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His auburn hair is thinning but still full. He has gray eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by drow. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Enemies, Poor. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Clerebold Abram, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Guy Thackeray, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears green leather gloves, a green jacket, and tight pants. His blonde hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a mountains tribe. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Guy Thackeray, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin tan vertical stripes and yellow pants. He is portly but not overly obese. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.

History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane. Bonds: Attractive, Religious, Mentor, Nature. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Simon Tewksbury, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)10 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Diggory Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His golden hair is kept up in a ponytail inside a Stetson hat. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Attractive, Poor. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Diggory Chatham, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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