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NPC Generator

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Advanced [show]


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear black clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy and is close to two feet long. He has blue eyes.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Optimist. Flaws: Insane. Bonds: Slave, Rich, Adventurer. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Ernest Morton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 12 (+1)6 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gomory Stafford, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he typically wears tan cloth garments or leather armor. He has a small bristly mustache and wavy silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: Gomory was born the youngest of three triplets. A gifted student he started as a Brewer, but he got bored and became a Jeweler. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Family, Job. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Gomory Stafford, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 30 pp. Jet (90 gp). Coral (90 gp). Obsidian (14 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs


Trey Cotton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears baggy blue pantaloons and a yellow scarf. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Persistence, Joker. Flaws: Insane. Bonds: Poor. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Trey Cotton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 4 (-3)16 (+3)
Skills Athletics +2, Insight -1
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears a white small hat and white clothes. He wears a colorful flower in his white hair. His eyes are blue and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Tim Van Es, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 37000 sp.


Social Check DCs


Lewis Lester, Male Human [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, and sports empty pouches on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a giants raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Religious, Enemies. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Lewis Lester, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Smoky quartz (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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