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NPC Generator

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Advanced [show]


Godfrey Axton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. His brown hair is slicked back into a classic pompadour. His half smiles and gray eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Dyer business at a young age. Cursed with vampirism at a very young age, Godfrey has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He's looking for his big break; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Godfrey Axton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bertram Heiser, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short. His brown eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Bertram was raised in a hard working conservative environment. His childhood dream was to be a Armorer, but he was a colossal failure. He has drifted from career to career and currently works as a Locksmith.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Disciplined, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Bertram Heiser, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a brown armored body suit, with a simple grey line shooting up and back down. His black hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves poetry and to teach people poetry more than just about anything. He feeds upon the attention of others.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Gerald Wilberforce, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 cp. 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Gerald Ainsworth, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Manfred Beitz, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He sports a long silver beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Doctor and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He wants to get laid; and to reunite with his old friends

Flaws: Shy. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Beitz, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 50 pp. Old masterpiece painting (700 gp). Old masterpiece painting (700 gp). 6 Acid flasks. 3 Holy water. 1 Antitoxin.


Social Check DCs

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