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NPC Generator

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Advanced [show]


Rolf Harper, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His black hair is heavily combed to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Beggar business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Secretive, Insane. Bonds: Criminal record, Job. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Rolf Harper, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Eye agate (15 gp). Red garnet (80 gp). Tourmaline (80 gp).


Social Check DCs


Justin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Armorer, Justin learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Family. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Winterbourne, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Reynard Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His black hair is long and unkept. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Criminal record. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Reynard Bradley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 13 (+1)6 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep green spinel (160 gp). Jade (160 gp). Red garnet (160 gp).


Social Check DCs


Gomory Crawford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Rich. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Crawford, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)6 (-2) 10 (+0)13 (+1)
Skills Religion +0, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Gerald Tattersall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky white painted plate armor. His chestnut hair and beard is wavy and long. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Gerald Tattersall, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)11 (+0) 5 (-3)15 (+2)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp. 1 Good lock. 1 Healer’s kit.


Social Check DCs

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