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Justin Stanford, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He sports a flattop hair cut. His blue eyes peer out from beneath his Stetson red hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and many goblins want him driven away

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Enemies, Rich, Immigrant. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Justin Stanford, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Kenley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barber uniform. He is portly but not overly obese. His golden hair is matted, messy, and big. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barber for hire.

Motivation: Further expansion of business.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Drogo Kenley, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Guy Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries kukris. He wears a top hat to cover his moderate length brown hair. He has several tiny opal earrings on each ear.

Personality: He has always had a great fascination with Human culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Adventurer, Military. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Guy Livingstone, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Don Jacobs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His golden hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Don was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He struck the Map Maker job and began his own company from there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and to be a adventurer again

Ideals: Impeccable, Joker. Bonds: Job. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Don Jacobs, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Robert Hackney, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear black clothing when he does not wear armor. His whole body is exceptionally muscular. His white hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature, Adventurer. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Robert Hackney, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 8 (-1)15 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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