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NPC Generator

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Advanced [show]


John Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His brown hair is greasy and uncared for. His amber eyes peer out from beneath his top tan hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Criminal record, Nature, Rich. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

John Wentworth, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Violet garnet (800 gp).


Social Check DCs


Theobald Winchester, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has red hair. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east to a Butcher, Theobald learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Job, Military. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Theobald Winchester, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Odo Dumph, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a white costume with the symbols of luck on his torso. His black hair is smooth and relatively long. He has hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Locksmith business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Laborer again; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Odo Dumph, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Langdon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Wymar studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Wymar Langdon, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adam Landon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue costume with the symbols of strength on his torso. His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away.

Ideals: Extrovert. Bonds: Attractive, Enemies, Military. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Adam Landon, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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