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Advanced [show]


Arnold Washington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears bulky black painted plate armor. He keeps his long silver hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Arnold was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Blacksmith again.

Ideals: Optimist. Bonds: Adventurer, Attractive, Job. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Arnold Washington, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Chester, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing the road beaten gear of a warrior, marred by beers. His hair is auburn and very short. His gray eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a goblins raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Theobald Chester, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 5 (-3)11 (+0)
Skills Insight -1, Nature +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Colby, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. With a patchy red beard and wild red hair. He wears an eyepatch.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Hedonist, Depressed, Disease. Bonds: Military. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Colby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)6 (-2) 7 (-2)10 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Thomas Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin white vertical stripes and violet pants, and he perpetually has his sickle ready. His hair is golden, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Justice. Bonds: Attractive, Adventurer, Immigrant. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Nibley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Manfred was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Family. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Manfred Ramsay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs

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