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Advanced [show]


Robert Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He keeps his chestnut hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Robert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and doesn't want to be a mortician and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic, Disease, Shy. Bonds: Family. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Robert Thorpe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Percival Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered club and tarnished dagger as well. His moppish auburn hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Percival was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Percival Kimberley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Ernest Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. His fierce hazel eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Sellsword, who enjoyed hunting, Ernest was taken on many hunting expeditions. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Rich, Adventurer, Nature, Military. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Kenley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)7 (-2) 15 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Thomas Sutton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Sutton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Moonstone (80 gp).


Social Check DCs


Solomon Spaulding, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears grey cloth garments or leather armor. His hair is short and red. He has amber eyes and a grey hat with a tan feather.

Personality: He dislikes all the random violence that takes place in the west. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a server again

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Military, Job. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Solomon Spaulding, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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