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NPC Generator

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Advanced [show]


Gerald Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Actor, Gerald learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Actor.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Clayden, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Wymar Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his brown hair up in a very large beehive style do. He has a dull look in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Poor, Adventurer. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Wymar Wentworth, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Lindsay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his golden hair. He has a dull look in his amber eyes.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: When he was but 4 years old his parents immigrated from the west. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Insane, Shy. Bonds: Attractive, Immigrant, Military. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

John Lindsay, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)14 (+2) 10 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


William Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue coat over a black low-cut shirt, and a feathered hat upon his head and is in decent physical shape. His chestnut hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is greedy

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich, Enemies. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

William Radcliffe, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Jasper (40 gp). Jasper (40 gp). Silver pearl (150 gp). 1 Spyglass. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs


Don Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, brown cloak. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with his god.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: Human compassion; and money/treasure

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Religious, Rich, Criminal record. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Staurheim, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Sard (50 gp). 1 Holy water. 1 Thunderstones.


Social Check DCs

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