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NPC Generator

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Advanced [show]


Tim Shirley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black coat over a blue low-cut shirt, and a broad hat upon his head. His chestnut hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Enemies. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Shirley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Moss agate (14 gp). Hematite (14 gp).


Social Check DCs


Don Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue armored body suit, with a simple brown line shooting up and back down. He is muscular with a powerful set of arms. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Don Darby, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He keeps his chestnut hair in a pixie cut. He has gray eyes and a grey hat with a blue feather.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is frequently practicing swordplay.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Banker.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new banker responsibilities is difficult

Bonds: Attractive, Job, Military, Religious, Enemies. Occupation: Banker

Voice: Raspy

Attributes [hide]

Bertram Cooper, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 15 (+2)4 (-3)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Breastplate. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Norman Read, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Family, Poor. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Norman Read, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Wymar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is compelled to act according to his religious beliefs; and he wants to get laid

Flaws: Ugly. Bonds: Has a crush, Job, Religious, Mentor. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Wymar Winthrop, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 sp. Azurite (13 gp). Hematite (13 gp). Alexandrite (200 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs

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