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Advanced [show]


Wymar Darby, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is blonde and curly. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Wymar was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer, Family. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Darby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Wharton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown costume with the symbols of luck on his torso. He has styled his blonde hair well, parting it to the left. His eyes are a pleasant violet.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted necromantic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive, Antagonistic. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Clerebold Wharton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. His black hair is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: A powerful necromancer made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Gerald Kelsey, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Obsidian (9 gp). Freshwater pearl (9 gp). Amethyst (80 gp). 4 Thunderstones. 3 Smokesticks.


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He keeps his long brown hair kept up in a rat tail. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Bonds: Attractive, Job, Poor, Adventurer, Enemies. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Garfield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger England, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports red clothing, slightly heavier than average wear. With bright auburn hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Mentor, Slave. Occupation: Hunter

Voice: German accent

Attributes [hide]

Roger England, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)5 (-3)
Skills Investigation +2, Persuasion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs

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