Richard Gyula, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his auburn hair up in a very large beehive style do. His gray eyes dart from person to person.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism. Bonds: Attractive, Rich, Family, Slave. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hubert Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy chestnut hair. He has a dull look in his gray eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Hubert was born with his father's beautiful face. He moved out south to avoid the crime he committed. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Bonds: Rich, Enemies, Adventurer, Attractive, Criminal record. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Balimaar Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a red collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is still thick. His eyes are violet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Balimaar was born with his father's beautiful face. A gifted student he started as a Shoemaker, but he got bored and became a Brewer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and sabotage a competitor
Flaws: Terse. Bonds: Attractive, Job, Rich. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Solid gold idol (1100 gp). 3 Tanglefoot bags. 3 Tanglefoot bags. 4 Thunderstones. 2 Antitoxin.
Arnold Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He is bristling with hidden weapons, mostly hammers and longswords. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Selfish. Bonds: Attractive, Criminal record, Family, Rich, Immigrant. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. White pearl (80 gp). 1 Minor magic item.
Godfrey Wellington, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has chestnut hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments
History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 3 years.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Philantrophist, Gifted. Bonds: Family, Job, Adventurer. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 40 pp. Chrysoprase (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
