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NPC Generator

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Advanced [show]


Odo Rodney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His hair is long and chestnut with streaks of auburn, and is pulled back with small pastel clips. His beard is auburn, braided, and well cared for. His eyes are gray and catlike.

Personality: This man loves singing and to teach people singing more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Odo was born in the north. At a young age he loved to build and create. After coming to the age of reason, Odo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Artistic, Gifted, Persistence. Bonds: Immigrant. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Odo Rodney, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 8 (-1)7 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Obsidian (10 gp). Iolite (60 gp).


Social Check DCs


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown, dusty cloak. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted psionic powers by his dying sister.

Motivation: He's attracted to the PC; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Family, Has a crush. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Kyle Altham, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Rock crystal (20 gp). 3 Antitoxin.


Social Check DCs


Roland Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green top hat and green clothes. His golden hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Family. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Roland Gracey, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Jocelyn Lancaster, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His hair is white and curly. His green eyes dart from person to person.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: Jocelyn was born in the west. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Depressed. Bonds: Nature. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Lancaster, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His black hair is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Selfish. Bonds: Immigrant, Criminal record, Slave. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Manfred Bradshaw, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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