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NPC Generator

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Advanced [show]


Ernest York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His hair, while still mostly black, has prominent grey streaks. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Military. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Ernest York, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Clifford, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears a robe, a symbol of magic around his neck, and a sword on his belt. His white hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Calm and collected, he is a well trained Knight. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Miller, but he got bored and became a Knight. He struck the Knight job and began his own company from there.

Motivation: To be a Miller again; and he is wracked by social anxiety

Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Lance Clifford, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Simple lock. 1 Healer’s kit. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Hunter Copeland, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tanner, and he perpetually has his falchion ready. He has styled his golden hair well, parting it to the right. His eyes are likewise blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Revenge; and he wants revenge against drow

Ideals: Fighting, Gifted. Bonds: Family, Rich, Adventurer, Enemies. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Copeland, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)12 (+1) 11 (+0)5 (-3)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Dean Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Fighting, Passionate. Bonds: Poor, Attractive, Family. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Dean Berkeley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Gerard Stafford, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)4 (-3)
Skills Investigation +3, Persuasion -1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Onyx (30 gp). Alexandrite (400 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs

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