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NPC Generator

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Advanced [show]


Simon Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His chestnut hair is lengthy. He has a dull look in his gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is obsessed with his god.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Athletic. Bonds: Job, Religious, Criminal record. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Simon Graham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Adventurer again.

Ideals: Artistic, Gifted. Flaws: Shy, Disease. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Bentham, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Thackeray, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a black handlebar mustache and slicked back black hair. His green eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Shipwright in town.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Robert Thackeray, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 20 pp. Deep green spinel (140 gp). Eye agate (8 gp).


Social Check DCs


Gomory Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes peer out from beneath his broad yellow hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: A deep hatred of gnolls.

Flaws: Insomniac. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Stapleton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Thunderstones. 5 Acid flasks.


Social Check DCs


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is long and silver with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Mortician, who enjoyed hunting, Hugh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Attractive, Nature. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Hugh Blythe, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills History +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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