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NPC Generator

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Advanced [show]


Odo Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a brothel owner, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying brother.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Odo Lancaster, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shane Kenley, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his blue robe and has his glaive always slung over his shoulder, he is not a threatening figure. He wears his auburn hair up. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Shane Kenley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a pastel costume with the symbols of the four houses of cards on his torso. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Ernest Ramsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 19000 cp. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs


Adelard Snape, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear violet clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Dilettante, who enjoyed hunting, Adelard was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He inherited the family business which he has now maintained for 14 years.

Motivation: He's repulsed by the PC; and to be a dilettante again

Flaws: Disease, Hedonist, Antagonistic. Bonds: Nature, Job. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Adelard Snape, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Kendal, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tan trousers with pastel and tan striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His chestnut hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Pacifist. Flaws: Racist, Disease. Bonds: Rich, Family. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Guy Kendal, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 7 (-2)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 8
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs

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