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NPC Generator

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Advanced [show]


Diggory Cooper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears brown leather gloves, a brown jacket, and tight pants. His blonde hair is heavily combed to the left. His eyes are likewise violet.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Navigator, who enjoyed hunting, Diggory was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Apothecary soon after.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Nature, Enemies. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Cooper, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Stealth +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. Sapphire pendant on gold chain (500 gp).


Social Check DCs


Cory Everly, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair up. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant, Adventurer. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Cory Everly, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan cloak and cross-gartered blue stockings. His black hair is long and unkept. He has a dull look in his green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Glassblower father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to protect his home

Flaws: Ugly, Shy, Disease. Bonds: Guardian, Rich. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Dumph, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)10 (+0) 8 (-1)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Tourmaline (100 gp).


Social Check DCs


Robert Sutton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries a battered hand crossbow and tarnished bastard sword as well. His tied-back hair is white. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting, Joker. Bonds: Attractive, Military, Rich. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Robert Sutton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 18 (+4)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries spears. He has a white handlebar mustache and slicked back white hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Fighting. Flaws: Selfish, Impulsive. Bonds: Military. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Walcott, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 8 (-1)8 (-1) 15 (+2)17 (+3)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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