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NPC Generator

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Advanced [show]


Arnold Hayes, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple pastel robe with violet stripes complete with hood. His blonde hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Farmer, Arnold learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has worked as a Farmer like his mother before him.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Hayes, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He is physically well-built. He has black hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform During his travels, Gerard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Lazy. Bonds: Attractive, Military, Slave. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Gerard Langdon, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Red spinel (80 gp). Hematite (12 gp). Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Servant, Everard learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Find a way to reverse the transformation of his sister; and he has a crush on the local knight

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Has a crush, Family. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Everard Van Es, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long blonde hair kept up in a rat tail. His eyes are gray and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Peter Huxley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Godfrey Hadlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: Eccentric and domineering, Godfrey will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur, Extrovert. Bonds: Criminal record, Military, Nature. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Hadlee, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +4, History +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 15000 sp. Red spinel (40 gp). Blue quartz (7 gp). Coral (40 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs

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