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NPC Generator

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Advanced [show]


Solomon Huckabee, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His black hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of goblins once and for all.

History: Gifted from a young age, Solomon studied abroad. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Immigrant, Enemies, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Solomon Huckabee, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Emerald (1200 gp).


Social Check DCs


Everard Thackeray, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is heavily combed to the right. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: In love, Rich, Criminal record. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Everard Thackeray, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Dustin Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a armorer and was forced into it by his family

Ideals: Optimist. Flaws: Addict. Bonds: Nature, Adventurer, Family. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dustin Melancon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Thomas Alston, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his dagger. He has done his best to style his black hair to look like a famous performer. His gray eyes peer out from beneath his top grey hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Shy, Fearful. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Thomas Alston, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Bertram Hayes, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man usually wears his brown robe and has his dagger always slung over his shoulder. He has a long white beard with little hanging trinkets. He has hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south to a Courier, Bertram learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Impeccable. Bonds: Attractive, Job, In love. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Bertram Hayes, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Stealth +1
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Thunderstones. 3 Acid flasks. 1 Thunderstones.


Social Check DCs

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