Dean Altham, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his left hand. He wears a colorful flower in his white hair. He has a dull look in his blue eyes.
Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Laborer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable, Philantrophist. Bonds: Attractive, In love, Job, Rich. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Diggory Branson, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears skinny pants and wears a red and blue robe with the hood down. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Secretive, Fearful. Bonds: Nature. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Chrysoberyl (130 gp). Chrysoberyl (130 gp).
Randal Kirby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: Randal lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: To get a good night's sleep; and an old rival family wants him found
Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Family. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Gerald Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His face is scarred and worn.
Personality: Eccentric and domineering, Gerald will drive conversation. He receives visions of the future at random moments
History: Born in the north his family was never financially stable. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Hugh Colton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Shepherd does. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling amber eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Carpenter, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Shepherd.
Motivation: To be a Carpenter again.
Ideals: Opinionated. Flaws: Greedy. Bonds: Job, Poor, Enemies. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Banded agate (7 gp). Aquamarine (500 gp). Rose (40 gp).
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