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Advanced [show]


Alexandre Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His silver hair is still thick. He has gleaming, smiling amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to raise his children well

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Criminal record, Family. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Alexandre Harlan, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


John Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered hand crossbow and tarnished shortbow as well. His tied-back hair is golden. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Cook.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Justice. Bonds: Attractive, Job, Immigrant. Occupation: Cook

Voice: French accent

Attributes [hide]

John Dumph, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Guy Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has auburn hair. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: Guy hails from a village terrorized by brigands. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He's looking for his big break.

Ideals: Fighting, Disciplined, Gifted. Bonds: Enemies, Adventurer. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Rowley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 5 (-3)9 (-1)
Skills Acrobatics +4, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large black jacket. His red hair and beard is wavy and long. This blue eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Shy, Secretive. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

John Tewksbury, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)5 (-3) 9 (-1)18 (+4)
Skills Investigation +0, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. Coral (110 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Black star sapphire (600 gp).


Social Check DCs


Henry Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fancy tan suit. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is golden. He wears round tiny glasses practically rammed into his face.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Spy mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Attractive, Slave, Enemies. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Henry Atherton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (300 gp). Solid gold idol (500 gp).


Social Check DCs

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