Alexandre Landon, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. His skin is also unnaturally pale. He is bald on top and has large red tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: Wants to have a good time and be beloved; and regain custody of his daughter
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 38000 sp. Amber (80 gp). Banded agate (11 gp). 1 Spyglass. 1 Silver holy symbol. 1 Crowbar. 1 Silver holy symbol.
Lewis Alton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Family. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
Hunter Oakley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and carries glaives. His hair is cut close to his head. This hazel eyed southerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His father raised him in a mountain cabin. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Fighting, Joker, Entrepeneur. Flaws: Fearful. Bonds: Nature. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp.
Gerald Shelly, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and many illithids want him driven away
Flaws: Antagonistic. Bonds: Immigrant, Rich, Criminal record, Enemies. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Heward Clapham, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing a long, pastel, dusty cloak. With bright red hair and a scraggly beard. His eyes are blue and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and he feels kind of lost in life
Ideals: Fighting, Philantrophist. Flaws: Depressed, Fearful. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
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