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NPC Generator

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Advanced [show]


Reynard Willoughby, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He has wavy white hair. His eyes are amber and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Reynard was born on a far southern plains where he grew up under the tutelage of his father, an expert Spy. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy, Disease. Bonds: Rich, Immigrant, Nature. Occupation: Spy

Voice: American accent

Attributes [hide]

Reynard Willoughby, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet coat over a tan low-cut shirt, and a broad hat upon his head. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Roger has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Joker. Flaws: Ugly, Selfish, Mundane, Disease. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Roger Staurheim, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Conrad Hailey, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy golden hair. His eyes are likewise violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Athletic, Artistic. Flaws: Greedy. Bonds: Religious. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Hailey, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 8000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gomory Coombs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Military, Criminal record. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Gomory Coombs, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Healer’s kit. 1 Average lock. 1 Climber’s kit.


Social Check DCs


Norman Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with small hat. With a patchy brown beard and wild brown hair. His eyes are green.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Further expansion of business.

Flaws: Insane, Secretive. Bonds: Attractive, Religious, Job. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Norman Appleton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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