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NPC Generator

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Advanced [show]


Bertram Northcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright chestnut hair and a scraggly beard. His amber eyes peer out from beneath his top grey hat.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Born in the west to a Dyer, Bertram learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Pacifist. Bonds: Poor, Attractive, Job, In love. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Bertram Northcott, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and green handkerchief worn on his right side. He carries with him a set of scythes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: A powerful brothel owner made him what he is. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Gifted. Flaws: Depressed, Fearful. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Rolf Sheldon, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up whip and armor he uses now. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Mundane, Selfish, Insomniac. Bonds: Nature, Job. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Theodoric Watson, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Medicine +6, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Henry Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted druidic powers by his dying sister.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Military, Criminal record. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Henry Stapleton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 2 Thunderstones. 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. Norman was born on a far western mountains where he grew up under the tutelage of his father, an expert Dilettante. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Bonds: Attractive, Nature, Immigrant, Criminal record. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Norman Acton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)5 (-3) 14 (+2)11 (+0)
Skills Deception +2, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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